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Looks like this works in 2019.3.x
I am trying to use a rules tile map, however, I cannot draw within edit view. When I do, all that happens is that I select game objects such as...
When I go into game view, and click on the list of aspects, when I click on the "+" button, the window pops up and instantly closes.
I created a project using the linux editor and then uploaded it to collaborate, I then opened the project on windows wit the same version I...
I created nine text meshes, one english and eight chinese meshes. I called the main asset "Main Font", in there I have the eight fallback fonts...
You can restart Omnisharp in vscode instead of restarting the editor. I am still looking for a way to do this automatically when a new file is...
The last BIOS update for my motherboard was 2012/07/27 I don't think doing that will help...
I have an AMD CPU, and NVIDIA graphics card.
I am having trouble opening and creating new projects with all Unity 2018 versions. I can open and create with Unity 2017 though. When I...
I am using the ReorderableList, and I noticed that onMouseUpCallback does not trigger when the third option of the the ReorderableList is set to...
I am not sure if this is a bug or if it is by design, but in my Scene view, I have a canvas that is attached to the camera Render Mode: "Screen...
What is the best way to do this? I have 3 scenes "Main", "Game", "Menu". Main is the scene that loads, it then loads Game and Menu using:...
Thanks for the link! I have seen "LoS" before, but can't remember what it stands for, could you please remind me, Google wasn't much help.
I want to make fog of war in my game, and I have found some tutorials on this, but none have what I am looking for. Black everywhere until...
There may be fonts that are less than 1mb, but chinese is still 100mb
I am making a WebGL game, and I would like to support multiple languages, however, the font files are around 100mb - 150mb per language. I have 4...
When I am in the project view and I open the context menu and goto: Create -> Prefab, I can not add components to the perfab. Is this a bug in...
So, I have started optimizing my function, and added a params string[] args property to the end of the value like this: [DllImport("__Internal")]...
That fixes it! Why do I have to call Pointer_stringify outside of the function?
I have have the following `lib.jslib` file mergeInto(LibraryManager.library, { IsGuestUser: function (objectName, objectMethodName) {...