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Damping also seems to be broken, I have a game object with has linear and angular damping. When starting the game the damping is basically non...
Issue was caused because my normals were facing inside out
This is a bake without the object. [ATTACH]
Also, it seems like I cannot change the indirect resolution
I've been trying to bake the lights in my scene, and everything looks fine until I add an object too close to the wall, then these light patches...
I managed to avoid the issue by making my polygons smaller. As in before I had a single plane stretched out to cover the whole length, of the...
I should mention this only happens when the game is running in standalone mode and not when streamed from unity. Do you think that might help pin...
Okay, I'm sorry but I am not sure what that means. My mesh is basically a plane for the ceiling, and stretched cubes intersecting it. I tried...
(Scene is upside down) (Look at the bar that is the furthest away, you can see black lines "emerge" from the ceiling onto it) Steps to recreate:...
I have a scene with baked lightmaps. This scene works fine in the unity editor, and when testing using the link cable, the shadows work fine. The...
I wish if someone from the unity dev team would give us some advice on what we should try
Unity 2018.4.19f1 (LTS) Using lightweight render pipeline In my scene I have a simple canvas with a button in it using TextMeshPro My laptop specs...
The problem got fixed when I updated windows through the link :) Thanks PS: The file is only 2 Mb and it takes like 3 minutes to update so yeah,...