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Hello, Sorry for asking that, but i need also to toggle MouseLook, and quite all the scripts i could have found is or obsolete (error) or not...
Works here, but i got an antivirus error : Avira : Dans le fichier 'C:\Users\claudio...
i'll try that also thank you... till now i set lightmapped to vertexlit : it does not recieve light, but ok, no specs / no bump...
i'll try that soon... thank you. I could experiment that even with lightmapped shader, my objects are lighted with lights... I come from...
problem with lightemapped materials in Unity is that i can't have a precomputed diffuse+occlusion shader, plus some reflection... can i ? i...
ok i think the problem comes from lightning... Not enough lighning and all the ceramic goes dark... More lighning and my lighmapped/diffuse...
many thanks Gaustwick, Now i start to understand the way to change shaders in Unity... It's not so usual when you come from 3D artist...
thank you, but can you simply explain how to use it ? where shall i put that script ? How can i put this one onto an object ? When i create...
shame on me :?
i did... but it always go darker than white...
Hello there, it's me again ;-) Now i'm looking for a non-refractive glass, again for my bathroom project... Sorry to bother all you with my...
Hello again... Now i need to know if it is scriptable or maybe just with a shader to have an occlusion apss jpeg picture tu be added (or...
Hello again, Is there any good way to get some bathroom tube ceramic ? so, tomething white or near white, with soft specs and a few...
any example Antenna Tree ? please ? ...
i'd love an exemple... let's say a floor, and 2 diff walls with flat mirror... it's 00:20 sunday night.... hem... monday morning here...
ok i found a problem : still in my bathrooms work... i think i'll use pre-rendered cubemaps for most objetcs, and realtime ones for some...
many thanks aNTeNNa trEE... i can feel how nice people are in the U3D community... I'm used to make RT stuff with WireFusion : the dev guys...
with the first script from this page : http://unity3d.com/support/documentation/ScriptReference/Camera.RenderToCubemap.html it's said to "Place...
ok i found atopic where i can read this script is javascrip, not cs... as far i can't make the difference between CS, Javascript and BooScript...
Somebody please help me to use script for CubeMap ? i'm a poor 3D maker, not a dev. guy... a little tut would help : where shall i put that...