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I'm using Unity's OpenXR for my Steam game and it works for both Pico 3 and 4 and a bunch of other devices. Only issue is that the controller...
How about support for the Storekit which was availble since last year with iOS 14 and only partially works in newer Unity versions like this...
My solution last year was to do a super simple/basic IAP implementation in an empty Unity 2018 project and write my logic to handle Deferred...
Thats the exact scenario I was trying to test last year when this was posted
Hi @JeffDUnity3D , any news on the progess of Storekit testing support?
Thanks for sharing about 2018.4 working! I was also expericing those errors when it came to validating receipts (randomly and not consistently),...
@JeffDUnity3D do you have any updates for us about this?
Thanks @JeffDUnity3D , I'll be looking forward to hearing back for you
I am trying to use the new StoreKit testing features in iOS 14 and Xcode 12...
@JeffDUnity3D any updates on the Restoring across devices?
Just checked in 1.23.3, there doesn't seem to be any change, however my aforementioned workaround which only works because of a "bug" in the...
The Changelog for 1.23.2 states that OnPurchaseFailed and ProcessPurchase will be called if there is a DuplicateTransaction: "GooglePlay - After...
It is possible to get around the Restoring issue with 1.23.2. When you try to purchase a non consumable which is already bought on another device,...
I'm facing the same issue with restoring non consumable purchases from Device A onto Device B on 1.23.1. As other have reported here, I downgraded...
I am looking into getting Promotional Offers for subscription products through Unity Purchasing and I've found that this is currently not...
@JeffDUnity3D its very useful for checking/keeping track of which Unity IAP version is in a live app or is being used across various teams. Where...
What you are looking for is: UnityEngine.Purchasing.StandardPurchasingModule.k_PackageVersion
@ap-unity is there any update for this issue? I experienced this today on the official iOS 13.1.
Hi mikaisomaa, I am wondering if its possible to manually opt out through code for Unity Analytics? I'm not using Unity Ads, I checked the link...
Same problem here :( but Im on Sierra 10.12.6. You can downgrade back to version 7.2.2.11 here:...