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https://imgur.com/a/qpVSJ81 --> illustration Does anyone have a way to solve this? I have a camera clamped on the x and the y axis. The camera...
I purchase and I'm using the AVPro Video (Windows). I'm using the PC, Mac, Linux standalone building for Windows. Everything works perfectly for...
Sorry, I was mistaken. When I removed that line, it doesn't rotate.
Edited: no it doesn't do anything
[IMG] I'm having some trouble with my orbiting rotation script: using UnityEngine; public class Test : MonoBehaviour { public Transform...
I'm trying to get something like this working: ---Some Category--- [x] Some Category Option 1 [ ] Some Category Option 2 ---Some Other...
I have two scripts that implement the interfaces IStoreListener and IStoreCallback. The IStoreListener is working perfectly and also throws an...
Sorry if I'm misunderstanding this, but does that mean the only way to do this in older devices is to use an older version of Vuforia?
Basically what I'm try to do is click a button and spawn an object in the real world space, maybe in front of the camera. Then I can walk anywhere...
Hey all, I know it is very on Android, Is it ever possible to have customized local notifications on iOS? Or at the very least, I'd like to be...
I've created a Timeline that is supposed to activate a few deactivated gameobjects in the scene and keep them activated after it has...
Hello Baste, thank you for responding. I am actually resetting userInput at the end of the Coroutine "CastAndShow". Thank you so much for...
I understand that if you StartCoroutine(), it runs an instance of it. I'm trying to do the following: ....... for (int i = 0; i <...
Thank you so much! I managed to solve the spheres running faster issue by creating a new NativeArray<float> and initializing it with...
Hey, thanks for responding. I increased my objects in the system from 10,000 to 20,000 and it runs about 10-15fps in the editor. If I build it,...
So this is my code for moving a number (count) of spheres around an elliptical orbit. It works just like I want it to. public class Simulation :...
I recently tried integrating both Firebase Remote Config and Google Mobile Ads into my project. With just Firebase Remote Config, the build works...
Hey! I managed to fix it. Next in Unity, go to Edit >> preferences >> external tools and next to NDK, click download. Once it's done, extract...
Firebase is currently causing crashes at startup for my apps. Specs: Unity 5.3.5f I even tried using google's own test app here:...
I can't seem to get Firebase to work properly, even while using Google's quickstart samples here: https://github.com/firebase/quickstart-unity...