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The Mask-Map is a MODS Map: R = Metallic G = Occlusion B = Detail mask A = Smoothness
Currently i got it to work with this hack: Material m = null; if (bundleMaterial.IsKeywordEnabled("_SURFACE_TYPE_TRANSPARENT")) { m = new...
Hmmm, i've already made a shader variant collection and checked again if all the Keywords and stuff are there and it is. It should work. What i...
Hello, i have two Projects (both set to 2020.1.1f1 - HDRP 9.0.0-preview.54). Following problem: One is an Editor-Project and creates Materials,...
Call the exe: uop01.exe (Unity Open Project #1) But use every title that is mentioned here in a round-robin fashion on the title screen so every...
Since i just finished a similar thing today: U can use Debug.Log, stopwatch and what not and create a log-file, that stores all the infos. There...
I've worked with DB that did contain >25 Million records and were blazing fast. Milliseconds to find and return the correct record. Even with more...
For anyone that finds this question and is maybe wondering the same. This is how it works and can be setup. [MenuItem("User/Login")] internal...
Ahhh i see! Okay, thank you very, very much! That was what i was missing!
Hi guys, i need some help here... In the Editor i try to make a simple script work: I have a menu-item called User/Login and if a user selects...
I am currently looking at a blocking window that says Application.Message (Hold on, busy for >40Min.). CPU is running at 80%. It appreared after...
No no, not confusing it, i've just wanted to know why cdytoby saying what he is saying, especially since it sounds very negative.
What was wrong with the UnityXR and InputSys? (I am just wondering) I had it setup and working fine in the LDR Pipeline and could export my App...
Would you mind sharing the final working shader?
Just to be clear... all my work that i put in Unitys XR Stuff will not work with SteamVR but all the others? It's all so confusing! And it's hot...
Yes it was ugly and yes, i nearlly never used it but the feedback here is quite clear. The customer is always right. I find it a bit akward that...
Hi all, as the title suggests: I am running into a problem, where i want to actually update an apk from an already installed apk on the quest. On...
Just use a string replace. string gradlePropertiesPath = path + "/gradle.properties"; gradlePropertiesPath =...
Hello! I didn't know about the sRGB vs. Linear issue. I will have to check how wrong it looks. I will also look into the c# job and burst. The...
Hi all, i am looking at a problem, where i have to swizzle the channels of a Texture (or Texture2D). Texture is loaded dynamically from the web....