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Thank you for the reply, embeded packages do seem to be the solution, initially, I've tested with Unity 2018.3 (which we are currently using) and...
Wondering if I'm thinking about packages the wrong way or didn't find some feature, but for some reason, I haven't found any discussion on the...
Wondering if there is a way to avoid having a reference to UnityEngine in some specific assembly definitions. I know there is a checkbox to...