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Hi ! I am noticing on my Mac that folders do not appear to be opened up when they are collapsed. Also, looking a bit weird :/ I am not sure...
Hi, yes it does happen when linking these 2 nodes and the modified script you sent me. It stops happening completely when i uncheck C++ though, no...
Basically it's very easy to reproduce it on my mac, but it is not always on the same spot. The moment you enable this C++ option, it basically...
@Wright After i disabled the C++ Native code, I haven't gotten a crash yet ! The noise->height combination also worked normally and I do see the...
Any ideas by any chance @Wright ? Let me know if i can provide any other info to help with the fix, i'd love to be able to use MM. Thanks !
OK, i replaced the file and did the whole thing again. Here is the full editor.log : https://pastebin.com/h58yTu0p It did crash now when...
I am using 2021.3.6f1. It crash like 1 out of 3 times or so there, but it crashes in other spots too. Like when a add the graph to the scene at...
I am creating a new scene with Map Magic 2 and following the tutorial here : [MEDIA] I am getting Unity crashes in all sorts of places when...
That's awesome :D The price is definitely tied to how good the engine would be and how many features it would contain. I personally own more than...
Exactly yes. Building placement with building states and progression bars. Storage type buildings for resources, creation of various types of...
Colony/Simulation management assets for games like Rimworld. Probably the only games genre that doesn't have nearly enough adequate representation...
I love that idea ! Addons are much better in my view. It's a good way to support the author for the nice work they are doing and also not...
Hi guys, I haven't found any assets for base/colony management games, something like Rimworld or Oxygen not included. Maybe i have missed one or...
I am basically referring to map generation really. Think about it like don't starve. Separated map locations, let's say a snowy terrain or a...
Biomes ! :D
Bear in mind that there already exist great solutions for that in the store.
Haven't played with the demo much yet btw, but it would be useful to allow for the character to move while mouse button is clicked. It should be a...
I second the first paragraph. However, in regards to the second one, I much prefer that the author of an asset doesn't spend resources on things...
This sounds like a great idea, but I would still like to be able to use the mechanics if i pick a different theme. Thus, it may be nice to do...
Thank you for this engine, please keep working on it (you should add the link to this forum post on the asset page by the way, I found it...