A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
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Thank you!
Thank you, I'll use SubscriptionManager.
Thank you for your answer. I will setup test device environment soon to check this.
Question about restoring. On restore process, will expired subscription products be excluded? Will expired subscription products not come to...
I have some questions about Unity IAP's behaviour when auto-renewing-subscription is auto-renewed. Please help. 1-1)In case not relaunching app,...
Please tell me one more. On FetchAdditionalProducts() is called in iOS, will an appleID password input dialog appear? Sorry I can't test on...
Thank you, I will test this!
I have multiple Subscription store items. I want to do UI setting after all restoration is finished in iOS, so I want to know that timing. Would...
I got it! Thank you for your advice.
To spell out my situation, I'm wondering which code below is the right way to do FetchAdditionalProducts() to reflect newly added shop items. 1)...
I want to ask one more question. If I add new Items in store dev console after UnityIAP is already once initialized, can't I get new products by...
Thank you for the advice. I'll decode the DeveloperPayload's base64 string.
I know DeveloperPayload is deprecated. Though I thought DeveloperPayload will teiminate more later. I sent DeveloperPayload value when purchasing...
Thank you for the advice. I will try not to re-initialize purchase, and check new products with FetchAdditionalProducts().
Sorry for multiposting. Thank you for the information of FetchAdditionalProducts! I'll try this.
Can I do UnityPurchasing.Initialize() more than one time without any problems? If I do UnityPurchasing.Initialize() more than one time, Will...
I changed shop item lineups, but I want to enable to restore former Subscription/NonConsumable items. Can I restore former...