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Hi all, Just over a month ago I released an extension for Google Chrome that adds shared notes to Unity documentation pages, as a way of seeing...
This has now been fixed in my latest commit to Github, if you update to the latest on the Github repository this compiler error should now be fixed.
Unfortunately there's not a built in way to do this in SabreCSG. What you could do is write a post build hook that removes the collider game...
What version of SabreCSG are you on? There was an issue with this in earlier versions of SabreCSG, but in more recent versions CSGModels are...
Thanks, this and the compiler warning have been fixed in my latest commit to the SabreCSG repo
There was some experimental work towards this, but right now there are a couple of bottlenecks that are stopping it being particularly performant....
Great! I know there have been a few issues with the Unity 5.5 beta, I'll be updating the source on github with a fix for that. I'll also be...
That's incorrect, SabreCSG's Auto Rebuild feature only rebuilds brushes that it needs to. As you edit changes are tracked and the build engine...
Absolutely, supporting concave brushes is a planned feature and some work/research has been done on it already. It won't be ready for the 1.5...
Thanks for buying SabreCSG, I'm sorry you've run into these issues, I will try to resolve as quickly as I can Regarding 2, is this a consistent...
SabreCSG 1.4 Beta 2 Released Hi everyone, Beta 2 of SabreCSG 1.4 is now available to download from our pre-release portal. This includes many...
Hi Andy, I've replicated these issues, the errors thrown look like they're harmless, but I'll remove them in the next version. If you drag the...
I should make that clearer, I'll stop it being collapsed in the next version, thanks :) That's strange, I've not encountered this issue before....
I haven't been able to recreate it, if you have a reproducible scene it would help me a lot if you could send me a copy at barnaby@sabresaurus.com
Hi 2dgame, thanks for buying SabreCSG! To use lightmaps with CSG you just need to turn on lightmap UVs in the CSG Model build settings. This will...
We had pre-release betas last year leading up to the 1.0 release Exporting to OBJ is built in, which is supported by most art tools including...
Thanks I will add a link in the description in the next update Hidden geometry should be removed, if that's not happening then it's a bug, I'll...
Just to clarify, are you asking if it creates overlapping polygons or are you saying you've tried it and it's creating overlapping polygons? Where...
Hi everyone, SabreCSG is currently 33% off for just under the next 24 hours [ATTACH] Get it now at the Asset Store
I'm looking into entire CSG Model prefab support in 1.4, so hopefully that will come in with this I've also got some further plans for applying...