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Yeah, I wouldn't ditch the name compleltely just adding something to it. "Tony's Choice: A Dialogue system for unity" "Branch Crusher: A Dialogue...
I've been talking about DSU with others quite a bit lately and I've found the conversation starts by having to clarify what it is because of the...
Thanks, option 2 is what I did, so I'll keep it so.
I have a puzzle where pulling 4 bolts activates the plate behind it. I'm controlling it with variables in DSU but I'm unsure how to make the...
Thanks!
My game will be exploring 13 sectors of space where each sector acts kinda like an episode of a tv show. Occasionally you'll need to get items...
Made a video to announce my game, gave a shout out to my favorite assets, DSU being one of them. [MEDIA]
Thanks, that's working! Now that I know it can do tweens I'm looking for the syntax to rotate X and Z axes to zero but not Y. Is that a thing...
I'm looking to change the position and rotation of objects. Not an animation just move to X and rotation to Y. I'm willing to write my own but...
Sorry I missed your question. Tony has answered it pretty thoroughly, I'm also using VRIF and it's built in canvas system worked without me doing...
Here is the finished conversion. I'm glad I did it this way, it let me get a feel for how DCU works. I really like it. [MEDIA]
This is exactly why I'm doing it this way. I knew what the code as doing, I knew I could emulate it, but I didn't think to actually do that....
Yeah I found the takedamage right after asking. To be clear, I'm not actually going to be using combat in my game, so am not trying to emulate....
I've just started with dialogue system. I'm taking apart the demo scene to rebuild in VR so I understand it. I'm having trouble figuring out...
I got the pro version and I like what I'm seeing, but I'm afraid even the manual is a little too complex to me. I'm looking for a spaceship to be...