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Same here.
Hi, I deleted "file://" in FeedDadaUoloader.cs at VPlayer.url = "file://" + _url; , then It works fine. Thanks for your quick attention....
Hi. Uploading video works fine with android 9.0. But it is not working with android 11. How can I fix it? Thanks in advance.
Hello, It takes several seconds displaying previous images when users enter chat room. Is there any remed shortening waiting time? It would be...
Hello, I mean multiple one-by-one pictures from multiple users in chat. It takes several seconds displaying previous images when users enter chat...
Hello, I'm having trouble getting multiple images in the chat window. It takes more than several seconds. Sometimes the app is closed while...
I had deposited to run unityad. But I decided not to proceed with advertising. I asked Unity to refund that amount, but they haven't been doing it...
Oh. My bad. But you'd better inform buyers about installing AR foundation.
Hello, I got following error message.. Assets/ARLocation/Scripts/ARLocationManager.cs(11,22): error CS0234: The type or namespace name...
Java.io.FileNotFoundException Error It is a good asset, but when I create it as a jar file and run it, I get the following error:...
Thank you for the quick reply. But the turret rotation jitter happens when second player connects via mobile phone (using cellular data network)....
Hi, I bought the asset. But there are turret rotation jitter, when second player joins the battle. Is there any remedy for this?
Do you include all the scenes needed in the build setting?
Is there any tutorial about how to set point values from other script?
Thank you for your quick response. Good ol' Sockets works fine with uLink but still fails on iOS build even when I changed the ".Net 2.0" setting.
Yes. I selected the added runtme, but I gets the error message. Anyway, you guys are great and Good ol' sockets is great asset !! It works fine...
When I attempt to build, I get the following error: Cross compilation job uLink.dll failed. UnityEngine.UnityException: Failed AOT cross...
On Mac, building the project fails. I followed the instruction in the "known issues" section. But default runtime in monodevelop does not changed.
I bought the kit, but it doesn't work. I can not build the towers.