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I logged a bug report on 27th of April with unity sent the files and a project still haven't had a response.
I have an Issue with unity 2021.3.1, when i load and fbx from an archi vis software the inspector will not display any information about the...
@peteorstrike @willgoldstone do we have any further news regarding the new standard Assets?
I cant find the shadergraph for the hair, the link doesn't work do you still have this graph i would really like to have a look at how it works.
@willgoldstone I like the controller the cameras still seem a bit clunky. the sliding down slope needs animations because it doesn't look great....
Im currently having issue with unity reading the AO map i have created in substance designer, as a coloured version. [IMG] .[IMG] Image uploaded...
Thank you for the update will
@willgoldstone when will this be available ? do you have a dates or a beta ?
@willgoldstone Any news regarding a release date yet ? is an early drop available ?
@Necoron I have downloaded Unity 2018.2.1, which i believe is the latest version same issue. reported as a bug to unity which i got a response...
@Necoron Are you using Windows 10 ?
Is anyone else having this issue with unity 2018.2.1 ? I downloaded the new unity and when i created a new project (NOT UPDATING AN EXISTING)...
@willgoldstone I'm also having the same issue with unity 2018.2.1 , I logged a bug report. I can still build though.
@willgoldstone thanks for your response, i know it was a long shot asking for a climbing system, but if you don't ask you wont get :)....
Tbh I have given up all hope on getting an update from unity on this matter, I have asked on twitter and here and no response. :)
@willgoldstone I forgot to ask do you have any further updates on this regarding time scale, further features (I'm so hoping for climbing...
BOTW Climbing System! would be Epic,. currently writing a climbing system but if you are going to do this i may just wait. Please tell me you...
I have an issue with world space UI and i'm stuck with this problem, I'm currently using a Rift attaching the UI as a child of the tracking space...
I'm trying to find a example of using graphics.blit() do a blood system in unity, this guy mentions around 9:30 into the video. [MEDIA]
thanks for the link im going to try this today