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I know what the problem is, it is caused by the shadow setting in post, I still don't know why the same setting is so different from the unity...
My game is a physical simulation, most items movable, high shadow resolution reduces performance, so I used low-resolution shadows and Filtering...
I really regret being a guinea pig on your HDRP, it's useable for unity employee only. I just close the Density Volumes of your new sample project...
Shadows Filtering Quality: High Cause this, set it medium will fix it, but still not good enough, why is high filtering quality so bad?
Why are shadows so low in resolution? I just upgraded my project from Unity 2020.1 to Unity 2020.2 [ATTACH]
Library\PackageCache\com.unity.visualeffectgraph@8.3.1\Runtime\Utilities\PropertyBinding\Implementation\VFXInputButtonBinder.cs(47,53): error...
I just released a new game. Some players said that they did not respond after clicking the game menu. I added an event trigger component to the...
This forum is just you and me, isn't it?
No one knows?
This is Filter option on and Broom off, but looks like broom is working, the root of light covers lampshade, this is still picture, if camera is...
Because of these stains, this is a close Angle, so the stains are pretty obvious, and these stains are like fog using a cookie [ATTACH]
Tried, Like using broom effects, the flicker becomes more noticeable. Thanks anyway
These stains cause the volume light to flicker, most notably in the movement of the camera. Volumetrics reprojection is off. Win10 , Unity...
Thanks for reply, When will the next version be released?
Why 3 projects in the github? Why all the asset code in package? How can I integrate them into my project?I tried to put all the packages...
Is it possible to serialize a dictionary with UIElement in Unity editor? I have tried many Assets, but they all have various problems. I still...
Unity 2019.3.3f1 ES 3.2.0p2 public static bool CanBeSaved(UnityEngine.Object obj) //obj is null NullReferenceException: Object reference...
I had send a conversation to you
I added some elements in Inspector before game running, other elements added by code at runtime, remove is called by code at runtime too.
I got a error when I call Remove function without GameObject selecting in Hierarchy. It seems like if Serializable Dictionary dont show dict table...