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Hello guys, did you solve this issue? I need to read string from resources TextAsset r = (TextAsset)Resources.Load("Languages/" + lngName,...
I used hack: private static Type that = null Start() { that = this; } in all lambdas i use "that" when i need 2 reference "this", works like a...
This flash support is all about hacks. I spent 2 days to find solution Use CLIByteArray
Nobody cares about this S***, right? Are unity support dead and i need to research another product 2 use?
As far as i know delegates in C# and ActionScript works different. chip.SlowlyRefresh(move.From, () => {...