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This bug is a real pain. I either restart in every 10 minutes or so or run half blind but that only helps me until it gets to main window. The...
The command line parameter in release notes does not help BTW. I'm stuck with reopen if I discover something missing content display. 5.5 had...
Bjornicus, it seems you are hit with the same non-rendering windows that I am. The buttons are actually there and functional, but the entire...
Tak, thanks!
xfce seems to be no cure unfortunately. Still windows stop rendering after a while.
Asset store has them, but there seems to be no way of downloading them - the unity link is not associated and Ive failed to find a way to feed the...
outofbounds, thanks. I will try switching DE for now, to see if it helps. It definitely feels like a bug that a funny behaving window manager can...
This seems to happen to most windows eventually, including the build settings one and I have to restart unity to get them back for a bit.
It may be relevant that window manager is kwin. The windows seem to be fnctional and reciving clicks - so if I can guess where the button may be I...
outofbound, yours is very much the same issue I think. It is definitely some sort of a race condition/deadlock between threads of the compressor...
However, the android build hangs without error...
And for now it seems the culprit is the ETC texture compressor. Setting it to ATC makes it slow, but not hanging.
Yup, another hang switcing to android...
Hmm, deleting the library folder seems to have reset the target to PC from android...
Strangely enough, it got loaded after A) moving it again back to HDD and B) Deleting the library folder.
The PNG file that triggers this is always random. 5.5 did this also, but then moving the project from HDD to SSD made it relload resources MOST of...
Same on (K)Ubuntu 16.10 under KDE, once you get past the missing libpng and unversioned libgpg-error (by removing it). It seems like the start...