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Hi all, We've open-sourced our Unity WebGL optimizations package on Github: https://github.com/CrazyGamesCom/unity-optimizations-package It is a...
This issue is still causing issues for us, and any insight would be useful
UnityLoader for Unity 2020 gets stuck when the IndexedDB can't be opened. This happens when using private browsing and hosting the game in a...
Yes that's correct (sorry for the delay).
Thanks for your quick and in-depth response, Jukka. We always host a new version of a game in a new directory, since both browser caches and CDN...
At CrazyGames.com we're big users of the Unity WebGL build. One issue that we've found to be a problem for our users, is that when a game is...
We didn't find a solution to this.
When you set content encoding headers to let browser do the decompression (e.g. for Brotli), the onProgress stops working. Observed behavior:...
That seems to solve the issue. Thank you for your help.
I've made a test page with two Unity Loaders: the one that was originally shipped with the build of the game, and the most recent one from Unity...
We are indeed using our own template to show a custom progress bar and overlay: UnityLoader.instantiate( 'game-container', moduleJsonUrl, //...
Okay, that's what I figured. Thanks for the answer.
Hey, We're trying out Project Tiny (both v 0.14.1 and 0.13.4 ) under Linux. The installation results in two errors:...
We tried it with the latest UnityLoader on OSX, the same error persists. To clarify: we do no rebuild the game, we take an existing build and use...
Hello, We are trying out a modern UnityLoader ( 2018.3.0.b2, the latest version avail on Linux afaik ) the with older builds of WebGL games....
In the original thread you said this: A very common question we get is when we plan to support mobiles with Unity WebGL. While we currently don’t...