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+1 for this issue
+1
I'm using PUN 2 in WebGL and it works fine for me.
That's perfectly understandable, as is the case if someone would want a refund.
Hi! Is there any documentation/video on how some of the settings work in detail? I watched the video on the climb settings, but it seems a little...
You can await them as UniTasks or Observables.
This is still happening when using a compression on WebGL builds on 2020.1+ Is there any fix to this? Why would onProgress not be called anymore?...
There is an official issue in the tracker now:...
Hi! Any ideas from you guys how I could set up an easy way for a any client to connect to a unity webgl application via websocket / HLAPI? Any...
Hey there folks! :) Quick question: Is there a way to make new navmesh agent types at runtime or is there a way to access the types? EDIT: I...
bought this a while ago, but the MTL export never really worked. :/ is this still being supported?
also worked in 5.5.1f1