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About five or six weeks ago, banner ads used to fill about 30-40% of the time; which isn't great, but I read that it would soon improve... now...
@FrASuing In recent versions of the Unity editor, the package manager has a version of Advertisements added by default. If you want to use...
@Zaine7673 This thread is specifically regarding a memory leak when using the Banner ad in the editor. What you describe sounds like a separate...
Just as a note to anyone else who has encountered this bug and is concerned about it, it does not seem to affect either Android builds or iOS...
Repro project created and bug report submitted. Case number is 1115398. Report status can be tracked here.
Has anyone filed a bug report regarding this behavior? It's a pretty severe bug with one of the central features added to Monetization 3.0. I'm...
Same issue. The ad banner in Editor play mode seems to consume about 15 MB of RAM per second until the editor or the whole machine crashes. Left...