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No .rsp files in the project at all. No #def's around the pre-export. I just do a Debug.LogWarning to see if the pre-export is called. If it...
Has anyone had problems with Pre-Export method not being called when you have a "Scripting Define Symbols" I use #defines to build numerous...
Good question - let me try it locally, haven't built it for a while, was trying to get the cloud version compiling.
Just back in the office - can't think of anything at all. It seems to stall on the linker (last line is 47553: [Unity] Invoking il2cpp with...
On my cloud build project the WebGL version doesn't build - it says the build was cancelled ("This build was automatically canceled by the Cloud...
I'm getting the same error on 5.5.2p2. Don't get it with a simple project but with my app, it is an issue :(
Is there anything in the output windows? I had something similar when I copied an object containing the fracture object script, and then just...
Anyone had issues with the latest plugin and video playback on an iPhone 5s? Just seem to have a few issue with the video just staying on the 1st...
Thanks for the update - I'm on a tight deadline (Friday!) so will put in the unity WebGL player for a stop gap for now. Keep me posted! Thanks,...
Hi All, anyone had any problems with WebGL text inside a browser build after playing a movie with AvPro? I've had an issue where the text...
The updated package fixes the issue - many thanks! :)
Hi all, I'm having trouble with using Get with WebGL. Everything works correctly with Unity Editor, iOS and Android, but not WebGL. If I use:...