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It's still doing this in the 2021.3.7f1 version, after it does it right the first time, it goes to the top left corner every subsequent time.
Is there going to be direct support for UI Toolkit? Atm if I wanted to animate moving some element of my UI up on the Y axis a bit I am doing...
[IMG] Custom Visual Elements Hello World, if you are currently using UI Toolkit or are looking to use it for future projects, I have just...
this is still a thing in 2021.3
Well you could just use 2021.2.5f1 with the pre-release version of the oculus plugin since it at least builds a working apk, cross fingers you...
If I use the pre-release of Oculus plugin 3.0.0-pre.1 the VR template project will build a working APK on 2021.2.5f1 but building with the release...
2021.2.5f1 cannot create an APK that the Quest 2 can use, it only shows a black scene with the 3 loading dots which continues until the app kills...
It's an interesting gadget, but it becomes a lot more interesting if it is successful. If it does become successful, we have standardized...
Hey DerpWyvern, I had the exact same symptoms you were having, where things capped at around like 35 fps for some reason. I'm not sure if it is...
It doesn't seem to work out of the box for the obj files that you can download from TinkerCad. I think the normals are not coming out right? Here...
Did you ever figure out how to fix this?
I can't seem to get events to fire from .cancelled callbacks when I use the InputActions assets. [IMG] https://imgur.com/gORVsto This is the...
I've been using the community simple hologram shader, but when I try to get a camera to output the objects that it looks at with the shader on it,...