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Thanks I looked back at the code and realized splice was being used to remove elements in the array and in my conversion I mistakenly used insert...
heres the originalvar attract_pos = transform.position - Vector3(0,character_controller.height * 0.2,0); for(var i=0; i<collected_rounds.length;...
A little more background on the issue. In the original javascript script a for loop is run depending on the length of the array. In my converted...
How would i convert this into c#? collected_rounds.remove(null);collected_rounds is a javascript array
Hey Edy you never seemed to have responded to my email.
Hey Edy I just bought your vehicle project and wanted to know your email so that I can send you my invoice. I would like to download the c#...
Although Unity doesn't use Java the syntax of c#, one of Unity's scripting language, is very similar to it. If you pick up a book like unity game...
Can someone tell me if I'm implementing the gravity correctly. I have written a bullet script that uses multiple raycasts to simulate the...