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This is really great. Good work! :) Some minor feedback: Dependency injection There's so much to say on this topic, but, broadly speaking I...
Your argument boils down to: - This technology isn't useful except to generate concept art. - There are existing tools that let you use it to...
It seems capable of generating game-ready assets to me. [ATTACH]
This took me 15 seconds to generate. You can definitely generate more than simply 'concept art'. You decide if you see value in it... but, I...
It's already been effectively integrated into photoshop and krita, proving you are incorrect. There is considerable value in having your tooling...
Hi! I don't post much, but I'm a regular reader, so I believe there's a reasonable chance that the mods and/or actual unity developers will read...
You're concerned on the basis rust might be too slow to compile? I mean, to be fair, rust is often criticised for its compile times, but... have...
To be fair, asking this... did you actually try the feature? These packages are simply meta packages, they look like this in the manifest:...
Look, it's very simple. If you install a package A, and it depends on package B, then using semantic versioning, if you install A, it should...
This is going off topic. I don't care if you have a team where you all use different editors; do whatever you like. The point being made is that...
I've spent so long reading the threads about how to edit prefabs, I'm so over it. What is the difference between SaveAsPrefabAsset and...
Nevermind, I found (by reading the source code of VisualTreeAsset) that clone tree wraps the content in a TemplateContainer; public...
It appears to be related to a 0 height 'TemplateContainer' in the heirarchy: [ATTACH] What is this? How do you apply styles to it?
I'm a 100% a beginner in using the UI toolkit, so I just started up by creating the most basic sample: <?xml version="1.0" encoding="utf-8"?>...
You have to be kidding. Rolling forward to the pre-alpha quality 2021 release is only going to cause more things to be broken. tldr; for anyone...
This is still broken with no useful error message.
I've got to say, this is currently the worst of all worlds; it's using the old game object system for prefabs, the conversion to an ECS object is...
I get the following warning when trying to install the Unity3D.SDK package: warning NU1701: Package 'Unity3D.SDK 2020.1.15.1' was restored using...
Seems like you can fix this by rolling back to the preview.1 - 1.1.3-preview.1 package or before. Definitely a paper-cut, but that's what you get...
Exactly. It's a clear data point for how difficult it is to keep up to date with things. If the 4 month old 10 hour tutorial videos are so out...