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When I open a prefab to edit the tilemaps inside it and set Focus On to "Tilemap" it doesn't do anything. Does anyone has this issue? Thanks!
Hey. Check these things: 1. Make sure either the player or the spike object has a Rigidbody2d attached. 2. See if they both have a collider2d...
I was having the same issue when building a custom window to be used with prefab edit mode. Never heard of this StageUtility but it worked like a...
Hey guys, how is it going? I've been working on an RPG Database for Unity. I made a post about it to explain how it works. [ATTACH] [ATTACH]...
I'm using Rotorz reorderable list.
Working on a RPG Database for Unity. It's generic enough but still focused on RPGs. [ATTACH] [IMG]
Thanks for the quick reply Favo-Yang. What I ended up doing was DummyProject (Local Only) -- Assets ----Packages -------Package_01 (Versioned to...
I've been trying to find the best way to publish a package and to develop it. Right now the repo needs only to have the defined structure by...
Hey guys. Many times I've added audio to a character I'd always use another class for some reason or have to time the audio right with the...
Hello! You can use Input.GetButtonDown("Jump") and if it's true make your ball jump. Or Input.GetKeyDown(KeyCode.Space) to be more specific with...
I understand. I moved on and don't have the log because I'm running on a deadline here but thanks for the reply. On another note, I'm struggling...
Was using NatCorder on another project and for some reason when I was calling NatCorder.StopRecording(); the callback I had set up wasn't working....
Awesome. I ended up doing that before posting here but thought about asking here anyways. Thanks for the quick reply.
First of all great asset! Really easy to use. I have a question regarding it: 1. Using NatCorder.StartRecording is there any way to specify the...
Hey guys? So, I recently participated on the #OneButtonJam and wanted some feedback on my entry. It's basically a one button survival game of...
Hey guys and gals! How are you all? I've been working on this jumping game for my girlfriend for a short time and wanted to get your guys...
I'm trying to draw a line between two points that I selected via the UI. How do I set that up on @jack.sydorenko's code? o.o
I think I saw your reply here before posting. I deleted my Ferr folder, restarted unity and then imported from the asset store again, but got this...
I just updated to the new version but I'm getting some errors. I have Unity 5.0.2f1. [ATTACH]
Hey all I'm trying to make a movement like this one: [MEDIA] I'm trying to do it using hinge joints but I'm not getting quite the same thing......