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Solved it. Found this on the galaxy shader bundle, and pressed Switch All Shaders. I might have missed this in the documents, but if it's not...
Hello! I've recently upgraded and imported SGT into my URP project and I'm just seeing pink. I've tried to upgrade the materials to URP (Edit >...
I've solved it using a triplanar shader function that uses a voronoi noise instead of a texture sample. But from a perf standpoint, is this bad...
Hi, sorry for the inexperienced question, but I'd like to use a noise via triplanar. Is this a good idea or a potential perf killer? Also, how...
Unity 2020.2.6f1 Using URP/Particles/Unlit When I set the particle material's Blending Mode to Multiply, Camera Fading doesn't work. If I switch...
Hey all, this one has me a bit puzzled. When I stop the game in editor, my listeners try to unsubscribe from my GameEvents script but it resolves...
ASE is breaking my urp shaders and I have no clue why. I've removed ASE (I think) and reinstalled latest and it still breaks the shaders. I...
Turns out playing the emitter was the cause. Removed the Play() method and it's all good.
Hi, I'm using Shuriken and want to set the positions of the particles to fixed positions. I'm probably misunderstanding something fundamental...
Same Issue. Multi Tap isn't working. The button triggers as if it was a regular press. However if checking for Interaction, it fails.
@JulienF_Unity I've set one up for you. URP + VFX Graph. The VFX object in question is called "BGVFX". The scene only contains the main camera,...
I'm noticing some odd beahviour in how the seed value affects the system and I wasn't able to find any additional information regarding the seed...
Oh wow I didn't know this was possible. Thanks so much @VladVNeykov!
Hi, I'm very new to vfx graph and I can't seem to figure out how to set positions within an ellipsoid volume. With shuriken, you would use a...
Thanks for writing this up. It was a big help in implementing my own solution. Cheers!
The grid I made was comprised of simple individual meshes for cells. After combining the cells into one mesh object, batches are down to around...
Hey all, I'm trying to understand the relationship between the Batches field and the Saved by Batching fields in the stats window. Does the...
For what it's worth, also just experienced this issue. My camera prefab had a copy of the urp additional camera data, and the scene was trying to...
Same. Sounds like it's out again. @bradunity is there an easy way to check the service's status? Is there a page somewhere that can list that info?
Thanks for the replies everyone! Great info! Also I'm glad to hear that the HDRP compositor is coming (soonish).