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Forgot to mention, we are totally ignoring positional data for simplicity. Also, we discovered that localPose.position was returning a zero-vector...
Thanks guys, this has been super helpful. @drewhong, we used the rig generated from the code you provided to create our own rig. We then used...
Thanks for posting this! Good to know we have some help :) We created a flat hierarchy (i.e. sibling relationship) of cubes for each joint and...
Hello, I'm attempting to use the new ARKit 3 "motion capture" feature for realtime 3D human skeleton creation and retargeting. I couldn't find...
Thank god, I tracked it down. In Player Settings>Other Settings, under Logging, everything was set to "Full." Setting them to "ScriptOnly" fixed...
Basically, instead of getting a proper stack trace, I get what looks like memory addresses. I can't even click them to see where they were called....