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Thanks for the insight. Anyone else have any other insight on the matter? Thanks all
Hello all! I haven't developed for iOS in a while and I forget the specifics on test build expiration. I'm trying to have my build on my phone...
You know what, you guys are right. I think I can shift my design to be system forward with inheriting the behaviour that way like xVergilx pointed...
I agree with what you're saying WAYN, I just don't believe there's a purely DOTS way to get varying implementable behaviour that interfaces offer,...
Dang, thats a bummer. I'll have to figure some hacky way around it, thanks
Hey guys, question in the title. I want to know if an entity found in Entities ForEach contains a component of type interface so I can basically...
Thanks for the replies guys! Couldn't have answered better!
Hello guys, Sorry if this is a noob question, I'm new to DOTS I have this code shown below inside of an IJobParallelFor job...
Ahh, I see. Thank you for walking me through this. There seems to have been a disconnect between my thinking and how entities worked. Thank you! I...
Thanks for the reply. That is what I was afraid of because I'm trying to make an asset that others can use that will allow them to input their own...
Working on a separate DOTS version to support GO to Entity conversion and spawning in a similar fashion! Please post me any ideas or features you...
Hi guys, I apologize if this is a stupid question or has been asked before but I'm trying to create a spawning system that can take in any...
Hello! I am new to UI elements and I am having trouble with getting the View Data Key working on UI Builder. I simply want to save the ListView...
Ahh, thank you! I was messing with settings for far too long and was too silly to realize the TemplateContainer was the missing link. Do you know...
Hey guys, Questions in the title. Basically just trying to have my root visual element's background expand to the size of the editor window, but...
Updated to version 1.11 to support unity version 2018 and above!
Oops! Thanks MrIconic! Fixed
UPDATE v1.11 - Now supports Unity 2018 versions and above! Spawn anything, for any scenario, using the Object Particle Spawner! Use the Particle...
I was reading around and I saw some posts talking about the recent partnership with admob...