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https://assetstore.unity.com/packages/audio/music/electronic/sci-fi-atmospheres-music-pack-226700 Atmospheric Sci-Fi electronic music pack for a...
Hi @Tryz, I've bought the Shooter Motion pack a while ago and trying it out now but I have a few questions if the following things are changeable...
Attach this script to the player character: using System.Collections; using System.Collections.Generic; using UnityEngine; using CoverShooter;...
Thanks man! I really appreciate it!
I only get the options: - Is Lockable - Is Autolocking - Is Firedoor - Is Forced Plain - Switch Door Direction - Switch Anchor I would really...
That did it for the LOD distance, thanks! As for the doors: yes I'm trying to spawn them opened already. Like I said I tried rotating the last...
The windows (and interior) disappearing is fine but I would like for it to happen when the camera is further away if that's possible? If I turn...
I have 2 little questions if you don't mind: - The windows disappear (culled is I think the proper term) when the camera is a certain distance...
Thanks for the update, I'll test it soon!
Thanks, looking forward to the update!
Yes, I have v 0.8.1 installed. It also happens with a simple test building I made, I've attached the json export. Thanks. Edit: Started a fresh...
@8bitgoose Any idea what could cause this diagonal line/hole to appear? https://www.dropbox.com/s/b9uss8bjfm403l9/BuildingCrafter.jpg?dl=0 Edit:...
Thanks for the update! Will try it out soon. If it would be easy to implement for you I have another idea: the possibility to leave open the...
Thanks for the reply. I tried duplicating building objects before but when generating that building the original building disappeared, so I was a...
Happy new year! I have a few questions if you don't mind: - Can I without problems/conflicts duplicate a building object and then make a...
Ah, I see. :)
The code I posted doesn't work for you?
I was also struggling with this, but I finally found a way to do it! Make a new script and attach it to the Third Person Character/Player and put...
Ok, thanks, I'll try that. I'll let you know if I have any more questions.
@EduardasFunka : I don't know if it is supposed to be like this or if it is a bug, but when the player is armed with a melee weapon pressing the...