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wanted to say AR one more time.. AR! :D
As far as I understand it, this tool is meant to span ARCore and ARKit by using the AR Foundation that Unity has been working on to asbtract away...
Woof. That's dumb it's 2018.
It's just about what you expected, a standalone android device that allows for 6DOF fairly well in a 1 sq. meter space. UI/UX mirrors 2D android...
seems like 11 doesn't support 32-bit targets, check valid architectures in build targets for xcode, was getting upset when I had armv7 in place....