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I managed to reproduce the full AnimationCurve (weights and wrap modes) based on the code that 5argon generously provided. It's useful if you...
I didn't manage to make it work with reflection but I found a workaround/hack with pointers: public unsafe IntPtr...
Hi, I am trying to get the pointer to the internal memory buffer of a native array or a native slice for debugging purposes at runtime. I'm using...
Hi @ryanc-unity, thank you for your quick reply, I will be looking forward to any information as it will definitely be useful for my teammates and I.
Hi, I was wondering if it was possible to add a way to specify the exact value for a field to filter exceptions. Right now it is a dropdown but...
Thanks for the quick reply! I have tried that this afternoon. My only issue with that method is that I need to keep updating the values each...
Hi, Is there a way to set metadata for a crash report just before it's sent? I'm thinking about reporting some data that varies constantly from...
Hi Phong, I have checked MB3_MBVersionConcrete and it tells me I have the version 3.23.3. I am using Unity 5.6 though so maybe there's a...
Hi Phong, First, thanks for your work on this tool, this is very useful. I just wanted to report a bug. I have a lot of prefabs to process and...