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I'm surprised I missed that, thank you very much for the help, it works now.
Hi, I've been reading through the code and testing the features of the asset and noticed that when you want to save and load the health perk does...
Oh sweet, luckily I backed up the old terrains so I will be able to recreate them if needed.
That's a shame ... I've gone ahead and changed all my levels to have only 6 terrain textures since I really need to include 4.4 and 5.0 in the...
Thing is that when I set the Editor to Gles2.0 the same thing happens. The terrain has 7 textures and all other terrains have 8. Also, in the...
I've run into an old problem once more. Though at this point I'm not sure if its an issue with the fact that I didn't upgrade further from Unity...
Oh I can't express how happy I am you shared this. I've been struggling for a week to optimize my mobile game, went as far as to write more...
With Unity 2018.1 when I try to compile I get this error : Shader error in 'VacuumShaders/Terrain To Mesh/One Directional Light/Bumped/4...
If you convert with more than 4 textures, the first 4 in the list will be black (see attached files). I've tried with 6 and 7 textures as well,...
Terrain To Mesh / Legacy Shaders / Bumped / 4 Textures
Yea that's what I did, like I said I managed to narrow down the problem to the shader the meshes were using. Just changed it to another one and...
I've come across an issue that I'm still not 100% sure if its related to the TerrainToMesh pack but I want to cover all bases. I'm making a...
Thank you for the quick reply :) I've been reading the documentation up until now and it is very impressive. I'll start porting everything I have...
ScriptableObjects. I should have specified from the start :P
I'm on the fence a bit so I'd like some clarification if possible. I've been looking into Behavioral Trees after I realized that FSM's and SO's...
Thank you ForceX, its great to be part of this comminity :) Yes the Player has the RID script attached and the "isPlayer = true" value is...
This is an amazing asset, I do have one question and if it was asked and answered before I apologize for not reading the thread fully (I skimmed...