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Hi, sorry for the late reply, in the end solved my problem using another solution. My script however was something like: private void Update() {...
Hi! I already saw this thread https://forum.unity.com/threads/using-multiple-cameras.416890/ which exposed the exactly same problem than mine,...
Uhm okay, but I still can't understand what are the advantages of using one instead of the other. I understood that Resources is good for...
I missed the second article, thanks! So it is recommended to use the StreamingAssets solution because Resources is too much memory intense? If so,...
Hi all, I never really understood the difference in placing and loading assets at runtime in the Resources folder or in the StreamingAssets...
Hi! Is it possible to build an app that can be booted in VR or mobile mode at startup? Like a splash screen that asks the user to choose between...
I'd like to download a .obj 3D model from a server, import it at runtime and build it into the running scene. With the WWW class I saw that's...
Hey thank you for the answer! But once the file is downloaded, how can I read it from the www variable? With www.bytes I guess, but I'm not sure...
Hi! I'm trying to download a .obj file from a remote server to then use it in a scene. What I can't figure out, is how to download that file from...
Thank you for the answer, however I tried to upload the file on another local server and it worked! Maybe it was a matter of permissions or...
Hi all, I'm trying to download, unpack and use an Asset Bundle from a server, but I get the following error: Error while downloading Asset...
Hi! I'm trying to manage the camera for an AR app, but after I pause it using the Pause() method, I cannot resume it anymore, even with its...
Hi all, I need to retrieve an .xml file inside the StreamingAssets folder using the WWW class and then read every single line inside it. I'm able...
Hi all, I builded and run my app on my Android mobile phone (Huawei P9 Lite), and I noticed that some things are different compared to the...
I think that was the problem, the material color is probably the one shared across all UI components. I solved using this code instead of the...
Hi everyone, I want an object (in this case a text) to gradually disappear, but when it does, every other object inside the Canvas does the same....
Thank you, it was exactly what I needed :)
Hi, I need to save and load some files inside my app, and there's no problem doing that while I'm working through Unity, but when I create the...
Hi, I need to do a gesture recognizer app, using the accelerometer of a mobile device. I found the PDollar asset...
Hello everybody, hope this is the right section. I have to write a smartphone app where the user needs to do certain movements with the device...