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And oh, here's the thing [ATTACH] And then I drag the 'Log' folder? IDK, that take forever though? https://www.speedscope.app/ so I just close the...
Hi there, where can I start, OK, here's my story... (I'm not an app savvy though, so I may messing up or the new unity App is not as user-friendly...
Hi there, using Unity 2021.3.6f1 When I open my script in Unity and opens VS 2022, this goes:[ATTACH] then when I go back to Unity window or...
Thank you, Kurt-Dekker... I see, it does not give me an error: /* ProjectileController.cs */ public ParticleSystem[] bulletTail; private...
Hi, I know how to set up the rateOverTime of ParticleSystem and its other properties, but I don't know how to store the initial value of...
Hi, I'm just wondering if a better way to shorten my script, to make it more clean and convenient... I have this long code of lines that repeats...
I think I get it what's going on my code process: There’s nothing weird with Coroutine but the WaitForSeconds makes it complicated especially...
Hi, guys, I have a problem, but it kinda hard to explain, so I will go with the title and images instead, here we go: You see, I'm trying to make...
Hi guys, I have a problem about 2D; I want to make my 2D asteroid initialized random rotation as they respawn as prefabs... This work perfectly...
:eek: OH! Oh! I'm so stupid, thank you! :D
Hi, I need a quick help... I know it sounds silly, but I'm stock with this error for hours now, wondering what's wrong with my code making this:...
Is this what you mean? [IMG] using UnityEngine; using UnityEngine.UI; //Add this! using System.Collections; using System.Collections.Generic;...
Hi, thank you for the reply... but sorry for the lack of detail what I really want to achieved; I only concern is that WaitForSeconds() can't go...
Hi, I have a problem about WaitForSeconds when editor set zero delay. It is not the result I was expecting, even set to zero, it's like the...
I make a simple script for testing... I attach a zip file... The bulletPattern.respawnOffset changes over time even it's for...
Is there no fix or tricks to do this? Well, I just found out that I just need to multiply sine amplitude to 0.497878f something to be near perfect...
Hi guys, I need help... How to make sine amplitude restricted exactly to given units? For example: if the editor set amplitude to 10, that's...
Ah, follow up question (the last one): is it a good idea/practice if I also put = new varElements() to line 20, even it will work without it?...
@Zephus thank you... sorry if I forgot to make the class name and function name start with capital letter, in the actual code I do not do that,...
Hi, I really don't know how to initialize the value of local variable instant from other class. Below I made simple testing script; this will help...