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Hi Shoni, if your game is offline make sure to unselect "Use World Clock?" flag otherwise it will keep trying to connect to the cloud provider....
Hello @I_makeGames003 ! Can you provide me more information on your environment? Which Unity version you're using? Which Platform? Are you under...
Hi FaiqAli. The easiest way it to physically delete all unused images. Other solution is to lower the used images resolution to reduce it's size....
Daily Rewards uses PlayerPrefs to check for the last time it checked. You can use a server-based variable linked to the account instead. Requires...
Asta e corect! Daily Rewards folosește un ceas de rețea pentru a evita înșelarea prin schimbarea ceasului de pe dispozitiv.
Hi ruixient, the image is super small. Can you send a bigger image?
Hi lorenzostudiosok, the Cloud Clock feature is only available in the Pro version.
Hi! make sure you're not calling GetInstance() from inside an Awake() method. Call from a Start() method instead.
Hi @HajiyevEl, this is a common issue when using delegates. I believe you're using the Singleton option and a instantiable Canvas or integration...
Hi interpretasyio, this is a harmless exception depending on the destroy order. I'll fix that in future versions. Meanwhile you can add a simple...
Hi Payalzariya07, If you're using Daily Rewards with the Timer Servers and the player is offline Daily Rewards won't work. This is a way to...
Vauxvogh, the latest Daily Rewards update have multiple cloud clocks. including world clock and world time api. If one is down it tries to...
Hi smokinpuppy, I assume you're on an Android build? please check AndroidManifest.xml for any changes. Maybe Firebase Analytics removed the...
Hi Robert, sorry for the delay. I haven't received your notification in the forums for some reason. You can uncheck the "Keep Open" flag on...
Robert, you have to hide the Canvas instead of the GameObject. Daily Rewards requires an active instance to sync with time....
Can you share log errors? Please check this post: https://stackoverflow.com/questions/45940861/android-8-cleartext-http-traffic-not-permitted...
1.3.2 have been approved with the World Time API. A small globalization change on the URL to use EST instead of GMT-5 (New York): World Clock...
World Clock API had no contact information even before the service was down. JSON signature should be very similar to World Time API: {...
Ok, I have changed the API from World Clock to World Time. It should be available soon on version 1.3.2 as soon as the Asset Store approves the...
Could you please elaborate? Do you mean where in the code this happen?