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Hey there! I want to create a simple application, which catches URL-Links in the clipboard (Ctrl + C) and opens them in a window (also closes the...
found the solution: had to add "$(PROJECT_DIR)" without " to the Framework - , Header - and Libary search paths in the buildsettings in XCode.
Hey there, I have build my project with Unity 5.1.0.f.3 and use the XCode 7 beta 7A120f version to run my app an my phone. Now the problem is,...
make two global variables for one the eulerAngles is on start and an other for where the eulerAngles should be in the end of you slerp. make a...
Okay there is still a problem: my code works, until I add this line: transform.LookAt(new Vector3(newPos.x,transform.position.y,newPos.z));...
Well, i tried this yesterday and it didn`t worked... now i restarted unity and it works... thank you for your help
Thanks for the reply, but I had a reason for doing that: it doesn't work with this technique. I tried this any way and it did: nothing... My...
Hey there I wrote a script to move an object to a target point. this is my script: private void moveToRnd(){ float x =...
Thanks for the reply is there no other way to update a meshs vertices?
Hey there I made a script for changing a mesh in realtime and it worked. The problem is, that this script was not efficient enough and had to be...
i solve the script so: function Verbinden(){ for(item25 in SynapsenARR){ var script11 = item25.GetComponent(LineRenderer); if...
thanks for your help :) the problem was the VertexCount wasn´t high enough
Hey there I want to make a script, which connects Cubes if there is on char in a string in both cubes the same. This is my idea: -Make...
RIGHT! Thank you very much!
ok no i didn't know this command, but now it doesn't work, too. pos.y = Terrain.activeTerrain.terrainData.GetInterpolatedHeight(pos.x,pos.z);...
Hey there I have following problem: I wrote a spawnsystem and it works fine. There is still one problem i can't solve yet: How i can spawn...
how do I use this command?? i don't know whats wrong with this: float mittex = terr.terrainData.size.x / 2; float mittez =...
hey there in my Projetct under |Assets ||TerrainEditor |||Editor ||||Texturen |||||Texturen is one Texture. Object[] objsTex =...
Hey there Input position is { NaN, NaN, NaN } this is the script for these error: void OnSerializeNetworkView(BitStream stream,...
I don't know what going wrong with me -.- thank you :D ofcourse i have to recalculate the raycast -.- thanks :D