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Well I solved it by combining the shape meshes together for each part, as before I was importing them as parent objects with many child shapes...
Im trying to import my model I made in Cinema 4D, I exported the model as an FBX file and dragged the file into unity. However the model becomes...
I am trying to create a script that snaps objects together; upon one entering the 'SnapPoint' child object's collider on the other object. However...
bump
I'm making a puzzle game in VR and I need to be able to attach and detach objects when they enter one another, however I'm not sure where to start...
I am trying to increase a certain integer when the level is reset by the player reaching the end goal. I set up a Gameobject that has a script...
Thanks for the help that fixed my problem! ^^
Hi new programmer here, made a script attached to a sphere that should make it bounce back upon colliding with a certain tag. using UnityEngine;...
Hi new to coding and trying to get my head around c# I want a ball to move to a certain point at a speed and then stop public class MoveTopLeft :...
Im trying to make 4 objects (enemies) move in a path that will look the same as if they were switching positions with each other. The 4 spheres...