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OK the goal is to fin the "bad" tiles I came across something that works but may be not optimal because first i check for tiles that are not...
Yes but the name doesn't seem to have much to do with the variable inside the array of Gameobject I have 2 variables both Gameobjects: good bad...
Comes up with another problem: every Object with is instatiated gets a "...(Clone)" atached to it's name which makes it hard to refer to it....
@ivkoni yes you are right i dit it seperately, thanks for the explanation another frind from ratking.de took a look in the script and now,...
It's meant to be like a board game where you can place Stuff: [IMG]
I try to script the placement of 3d Tiles on a Grid, what ist working: - Getting the right target via raycast from camera to mouseposition -...
Hi i have not been at the forum for some time, but i am trying to figure something out. Here's my standart Monster Behavior Script: var...
I did myself a little script to show a text message when you reach a certain object. But it pops up at once, kind of harrasing the player. A soft...
hui this is exactly what i needed to speed up my workflow. thx alot ( i counted the boxes in unity manualy and remodeled in max )
I gues there mus be a better way to do the timer. And i want to make more flexible so you will be able to choose the colors to blend in and the...
I was searching a way to control the color correction. With some help i figured this, I gues it's a lot work around but thats my starting point:...
Let's say i blocked my Game environment in unity with some scaled Cubes and Cylinders. To get a feeling for the player's movement and the...
COOL THANKS! This is what i was looking for, might be useful for canouflage. I gues ihave to put another model inside to get shadows. [img]
Hi i'm a bit into scripting but totaly new to shaders. Is the following effect even possible: to get a flat texture on a model, the effect...
sucess: now every instance has a script to drive it forward var speed : float = 1.0; function Update () {...
Can Blender now export *.FBX ? Anything else is a bad choise for getting something into unity. I had even problems with static ( no animation )...
Thank you andeeee i just posted same time. Now i will check out your tips :D
OK, i got so far: [img] var projectile : GameObject; for (var i = 1; i <= 9; i++){ var instantiatedProjectile : GameObject =...
Actualy in most games the stabing or slashing movement of the sword is just an animation which is independent of the real game mechanics in the...
Nah, for my example if you would like to shoot a ring-wave with maybe 32 projectile it would be troublesome to setup 32 "guns" which all get...