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How is this still not fixed for major release versions 4 months later? Seems like a perpetual issue that upgrading anything is worse than...
It was over a long time ago: [ATTACH] [ATTACH]
Something like that might be inevitable but I'm telling you Godot/open source is the future. I had NO idea how good it was. (right now, version...
I was initially pretty upset, villainizing the leadership at Unity like everyone else here, but after reviewing Godot engine I'm absolutely blown...
Many of us are locked in with a decade of tech built upon it. I don't mean this in a hyperbolic or emotional way. This really is our leverage and...
In case developers (especially mobile) want something actionable to do about this: 1. Stop using Unity Ads. 2. Stop using Ironsource. 3. Stop...
We have been a developer for over 10 years using your platform. We demand the following: 1. Fire your CEO who has now been exposed as completely...
To address the original question in this thread... Cleanest solution is to add this include somewhere: using...
Any Galaxy Note on Android 10 has the same issue. "Fix" for now is use the old input system. +1 please fix.
open terminal and do: chown -R mpattie:admin /Applications/Unity (instead of mpattie anyone else can use whoami command to see what their name...
Hope this helps someone with current nightmare of converting Text > TextMeshPro Just select the object to convert and pick from the Tools...
Here is an Editor script that works: Setup: Project Settings > TextMeshPro > Settings > Default Font Asset (Set to the TMP font you want to use)...
For me, it just reloads the list in a random order with no error. I did get this error once though:...
Some more examples around what can cause this error would be nice, since it doesn't seem that the error is always directly related to the class it...
My "offending" class doesn't contain any of the examples mentioned here that will cause this error. It only contains primitives and...
Glad to help! This was driving us crazy -- I have also submitted the solution to Unity support. Luckily it is very quick to make this change for...
They forgot to add back the image for non iPhone devices. This is a one-liner fix. _splashView = [ [UIImageView alloc] initWithFrame:...