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Wondering the same question! Is this running locally on my device? Can it support mobile and mac? I'll buy this plugin in no time if there are...
That's really useful info! Thank you so much!
Solved. I have a really long (More than 50,000 letters) Super Text Mesh (Plugin from Asset Store) inside my prefab. After changing it to be...
Yeah I have similar issue. Every change I made in prefab mode took about 1 sec for auto save. Maybe add a toggle in preference so I can turn off...
It worked!! Thank you so much!
Thanks for replying!! That's so quick. Double checked. sRGB is disabled for the SplatAlpha texture & I'm using "Build In Standard" material as...
Hello Davit! I just got a issue when converting Terrain textures for mobile. The SplatApha map is keep having some noisy boundary at the blending...
Got the same issue. Solved by the same way. Thx!
Hello, this is Eddy from New York City! Here is the game I'm working on, "Eddy Melody", a story about a group of musicians travel the...
For - Add "ZTest Less" Just place them before "ZWrite Off" should be fine
Hello wood333, I figured this out after couple tests. Here it is: - Add "ZTest Less" At "CausticPC.Shader" and "RipplesCausticPC.Shader" And also...
Hmm...seems the setting is right. I also tried to implement the shaders you published at #328 but no use. Imported it in Unity5.4.1p2 & 5.4.2 on...
Hey Kripto. Just bought the plugin. When I tried to import it into an empty Unity5 project, it appeared to be some shader issues: 1.The ripple...