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Turns out, that it does in fact work, but Im having trouble with the actual code? Touch Phase Moved is apparently different then Began. Im calling...
I'm trying to use touch input for android and iOS in unity 4.6 but for some reason it is not working. The only difference between this game and a...
I'm making a game where I need to move the "player" based on where the person is touching the screen. I devised a script to do just that, but it...
I just released my game Rabid Jump on iOS, but when its launched on an ipad the screen gets all screwed up. The starter screen looks to be cut off...
Fixed it : Im a noob and accedentally was showing my ad unit from another app.
So I just started to develop with Unity and boy is it awesome! I just now ended up releasing my first game, Rabid Jump. I think its pretty cool...
I just released my first unity developed game, now its finally out on android! Took me a while, since im new to unity, but I think it came out...
How do I go about serving up admob ad's in my game now? All these guys seem outdated since the google play service thingy came out, hehe. I have...
So im new to this, so im sure im screwing something up, but I installed the plugin. I then opened the test scene just to see if it actually...
Yup, I'm officially dumb... haha. I forgot to turn my camera to orthographic for 2d games! DOH! Thanks a ton ultro the code works perfectly.
It's like the ray is off or something, if the boundary for the playbutton is over 1 then even if I click outside the collider it returns play...
It's still not working, no matter where I touch on the screen it always returns with the play button? Its weird, the play button is the only box...
Im trying to code a start button for a 2d game for android but I cannot figure it out. My code currently is: if (Input.touchCount == 1) {...