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If Play() has been called on an iTweenEvent, but it has a delay value set, is there any way to stop the tween from playing during the delay? At...
Thanks. That has indeed got me started.
Hello, We're making a board game-style turn-based game in Unity, and I would like to have a system where you click and drag on the board to...
Heh. I did have a bit of trouble trying to put what I was trying to do into words. I'm glad the message got through anyway. I think I've...
Thanks for replying. I can't quite figure out what that function does from the description, or how to use it.
Hello, In working on another piece of code, I have bumped into my original problem, which I still haven't actually solved. I have the...
Thanks, andeeee. I was able to get what I needed out of that sample code.
I've looked through the scripting guide, and I'm not sure what function I want for this. Vector3.Angle sounded like it was the one, but it doesn't...
Actually, I've just figured out what I was doing wrong in my converted C# version of the project, so I might do as you suggest and carry on in C#....
I think I've got this working now. This is what I've ended up with: class TimelineEvent extends MonoBehaviour { function EventTimeIsNow()...
Hmm. Thanks tonyd. I'm not sure that applies to what I'm trying to do, though. What I have is something along the lines of this: class...
The only reason would be that the tutorials and examples I've used so far have all used javascript. I've had no experience with either language...
Thanks, tonyd. An example would be helpful.
Yes, they all had the same filename as their class name. I've got all of the old Event functionality working in your MyEvent, so I don't know...
Well, using your scripts doesn't give me any errors. I'll start adding in the functionality of my old scripts and see where it goes wrong....
Thanks for the replies. That doesn't seem to be the answer, Der Dude. I tried renaming the Event class, and the extends line in...
Hello, I have a little problem I'm hoping someone can give me some advice on. I'll also probably use this thread for any future questions I have....