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Yes you can use a ScriptableObjects for exactly that. I've used the to create a complete data base of my game. I'm not sure how you have your tile...
CPU normal instead of the peak and off thing tested on Both ZTE T82 Galaxy S3 Unity 4.6.1p2 the keyboard glitch i can work with, the black...
is this is what happening to like every android developer? or is this issue different? Unity 4.6.1f1 ZTE T82 (older, running 4.04) Samsung...
if you have pro you could use the profile then check which is more affected by when you turn on and off the objects you are rendering... it won't...
1. find you texture and change its texture type to GUI 2.press the create button in the inspector, press GUITextures. 3.Select the GUI texture...
Either, just you want to smoothly move it from a value great than your screen width toward the left, Heres an example public bool openning;...
What!?!? Game Engine is Not Defined? that is the most ridiculous error of heard of. LOL that's better than the Antivirus McAfee's "Your computer...
As the Game Developer(you) , its completely up to you how you go about designing your game. there a few Techniques available, but it depends on...
well if its 512 per km and if we are using 100km its going to be 51,200 px (512*100 = 51,200). now remember, we aren't using a single height...
@imaginaryhuman yes and no. no, 51,200 pixels will never actually be in memory. Yes but the idea is to split the "100,000pixel" (i meant meters...
Iceland is 103,001 km² according to Google, this will make 100km look like nothing. based on the size of skyim, your game will be 4.5e+14 bytes in...
he probably doesn't even sell fridges, he just wants your phone number/IP/identity and thinks all game developers are rich and is determined to...
sorry missed the stitching... but no, it doesn't simply slice and stitch terrain, it more like edit four terrains simultaneously so that the maps...
"destructible" terrains that aren't in frustum get disabled by Occlusion Culling, but ones that are of X distance away are not loaded until the...
Unity Terrain is good for making easy but well made worlds , the brushes and paint like feature simply the process of creating your world but it...
ok , don't touch the bones when dismembering! .... lets say you want to chop of her hand. 1. first store the position of that hand , include...
the alpha is already been applied. Colour will not change a thing. . what you need to do is add some blur to the the edges so that they transfer...
Necrofied! short answer: not really Long Answer: try asking your school admins/IT guys to install it(for you and other who might use it, most...
Ok... I've just tried out the Xinput wrapper for Unity and I've noticed something that kinda bugs me. This code sets up Player One's Controller...