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I tried to find somethink like this. But there is no shader variable for flipping. I looked up the ApplyTo* scripts and they modify the VBO data...
Why do you flip the UV.Y axis when a video is open? This makes any shader that relies on correct UVs for effects impossible to use. Until now I...
Hello RenderHeads, I maybe have a problem with the decoding. When I play a video I get artifacts in random occurrence. They are not in the video,...
Wow! Thats fantastic news!
Modern graphics cards, even integrated ones, support textures up to 16384x16384. Please let the developers choose the option to import 16k...
Is there an event when "looped" video starts over again? Like for every play through one event is fired? I want to count the number of repeats....
Hello. We really like your product. But we have 4 graphic cards. Please let us select on which graphics card the decoding should be done. This is...
@shebuterne Use https://docs.unity3d.com/ScriptReference/UI.Graphic.CrossFadeAlpha.html now. Very handy and works not just for images, but for...
Thank you for your answer :) I will look into that. Btw.: The YouTube mapping is as follows: [IMG] No, it gives us a huge performance gain,...
Hello, we are using your Media Player to get tremendously good performance while playing 8 Videos simultaneously in QHD resolution on Windows....
Hello, I need to play 6 1080p Videos at a time. When using Unity's Video Player component, I get around 25% cpu usage per video. It's seems...