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Champion, thanks!
I know this was posted a while ago, but i am also searching for something to do this. This has popped up on the asset store:...
This is a cool idea! Thanks for sharing. I will try this out
Hey buddy, try using ColorUtility.TryParseHtmlString, I use something like this: ColorUtility.TryParseHtmlString("#C68B8BFF", out Color...
Well, i spoke too soon...while I managed to get Unity to open again, now I can't run my project. Editor log shows this:...
error:14090086:lib(20):func(144):reason(134)Curl error 51: Cert verify failed: UNITYTLS_X509VERIFY_FLAG_EXPIRED Meeee too And i can't even...
My particular issue seemed to stem from Unity Hub. Uninstall and reinstall unity didnt work (was getting the same issue). So I tried...
I just starting having problems launching my Unity editor just today as well! Previously working completely fine for as long as i can remember....
Very handy and useful to know, thank you!
Thanks! This is perfect for my build script, before I push the app bundle to Google Play.
And thank you, for helping me realize that I can call OnDrag or OnBeginDrag directly from the object. Champion.
Thankyou! This simple example was all I needed to get going. I wanted to get the scrollbar to behave when another button was sitting on top of it....
Hey buddy, I'm having the same problem. Did you manage to fix it? I've raised an issue on the authors github page, hoping that he notices it!...
Whoa thanks. I have been struggling with getting my camera to see objects in their shape. Initial tests look promising. Going to play with this...
Awesome, love it, thank you! I just made it a extension method on GameObject (just added this): public static void...
Thanks, installing the Visual Studio editor package in Unity fixed it for me
Legend, thanks so much for sharing the extension method!!
Awesome! thanks so much for this
Hi buddy, Yes, I did manage to get my app past Apple review. I tried changing two things from the iOS player settings window - Turned the...
I'm having this exact same issue. Only the initial text is selectable/scrollable etc, once you add some new text which pushes content down, you...