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@kemalakay, Yes, we are targeting iOS. Glad to hear it's been fixed! In the meantime we've downgraded our project to 5.4.1 and found a workaround...
Yes. I enabled compression on a whim and they ended up even worse. There was still banding but also this checkerboard type pattern as well.
We recently upgraded our project to Unity 5.5.0b5 for the iOS web request POST fix. However we later discovered that all our lightmaps now render...