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Ok, so after hours of testing, it seems that some very specific set of settings on specific versions of the OpenXR Plugin is the cause of breaking...
This is a major bug that's is going on since XRIT 2.3.2 and still exists in 2.4.0. The player position is not where it should be on app start, and...
Using the latest XR toolkit with OpenXR on the Meta Quest 2, when trying to do recenter with holding the Oculus/home button on the right...
I want to achieve the effect when each line has 2 words and they're aligned to the left and right side accordingly, in the screenshot below I set...
I have a static terrain (70x70), and some static objects. Shadows do not appear on the terrain when baking with Lightmap. I found that the...
What the... it's completely unusable. No one found a solution? No official comment? UNITY 2021.3.X
Well, that was a year ago I guess it worked back then, but you can also make aab build with the google plugin, I opened an issue about it here and...
Well, I got it to work, if someone finds this... it's the color value basically, it is needed to multiply the intensity by a pure and unaffected...
Thanks but I've been there also. It doesn't work.
Yeah, saw it.. the Mathf.Pow "solution" doesn't work... more random numbers... ;/
Well.. I'm doing what is suggested here: https://forum.unity.com/threads/change-a-materials-emission-color-intensity-property.611206/ But it...
Hi, I'm using this code to change a material's emission color and intensity: material.SetColor("_EmissionColor", color * intensity); And it...
FYI, Paint.NET just updated their (ancient) win32 app to make the title bar and menu bar black in dark mode, and it looks beautiful, if such a...
It's Microsoft's mess, when the OS dark mode is on, then they should change all these win32 app title bars, menu bars, dialog boxes, borders... to...
Hi, I've made this shader and added the metallic and smoothness fields so I can have reflections, however when I play with these values I do see...
BTW I meant That the game runs smoother on the LG G5 with GLES3 added (and is first in the hierarchy) on both devices. Removing GLES3 only removes...
The only difference I saw between GLES2 TO GLES3 is with transparency - objects with transparent texture where like very low resolution and were...
It's exactly the same, I uploaded the game to google play and downloaded it from there into both devices. After that loaded the same scene -...
Removing OpenGLES3 still doesn't explain why the game runs smoothly on much older and weaker device(LG G5), and runs slower (with...
OMG... this still works in 2021. Game runs a lot smoother on high-end devices using just OpenGLES2.