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I have this really strange issue with the Dropdown component. It happens in both Unity UI and TextMesh Pro versions of the component. If I select...
I'm developing a service and building some integration into Unity. Is there a way to force the user to log into their Unity ID and retrieve or...
Hi, I'm a software developer with some 30+ years' or so of experience (Jesus, just realised it's almost 40 o_O). I've been coding in Unity for...
Ah. Yeah. I see it now in the doc example. Docs aren't particularly clear on that point. Thanks.
Hi, I'm trying to join an ASP.NET Core website, Web API and Unity project together. I developed them as separate projects for faster development...
Thanks. Removing those lines worked. I'm using a custom template, so that was the one that worked for me.
Quick question. How do I remove the WebGL logo and fullscreen button from underneath the Unity player window?
I'm available to hire for most types of Unity work. I have 30+ years' experience as a software developer whose first job was as a trainee in a...
I've created a simple conveyor belt system. The belt contains two cogs, one at each end, and a couple of simple elongated cubes to represent the...
Looks like I've solved this issue by moving the Unity files to the same directory in the project as the page that's serving the files and adding...
I have an ASP.NET Core web project into which I embedded a Unity project. It had been working until I decided to upgrade the project to Unity 2020...
Just had the issue myself in code that previously worked. In this case, it's with the GUILayout.TextField. It looks to me that C# is getting...
Thanks. I'll take a look at Morph Targets. I did take a quick look at them a couple of days ago but wasn't entirely sure why they would work.
I've been struggling with this for a couple of weeks and am wondering if anyone has a solution. I have a book that I've modelled in Max. The...
I'm trying to do something that should be easy but it isn't working for some reason. I have a number of spotlights that I'm using to show the...
Anyone who thinks that design patterns are god's gift to programmers hasn't played around with MVC. Jeezus, that is one horrible design pattern,...
Yes. But he didn't have to invent it.
I'm also one who started out long before design patterns were a thing. To me, they're often nothing more than a convoluted nightmare that add...
Sorry to resurrect an old thread but is has been a fascinating read. The simple fact is that companies have always made what, at first glance, may...
I have a game where I'm making a lot of use of lights. These lights are initially dynamic. However, once the player has switched on all the lights...