A Unity ID allows you to buy and/or subscribe to Unity products and services, shop in the Asset Store and participate in the Unity community.
Separate names with a comma.
Hi all, Thanks very much for the useful comments and my apologies for the belated answer. The plugin approach did indeed help with some of the...
Hi Max, thank you very much for that insight. However I don't fully understand how this is done and why that is better than writing a Unity...
Thanks very much for the heads-up into PlugIns LaneFox. Looking into it. U rock :)
Hello awesome Unity gurus! I'm working on a game where I intend to release about half the codebase in the public domain while keeping the other...
Hi, I have just purchased uFlex and am very impressed. Am particularly interested in obtaining ScreenSpaceFluids as soon as possible. May I...
Hi BoredMormon :) Thanks for taking the time! Will try :)
Hello Unity gurus! :) I have a need to find the 3D position of the UI widget currently under the mouse cursor in a 3D scene (i.e. Canvas render...
Hi StarManta, thanks again for useful info :) This is what I'm wondering about new Unity Oculus integration... with the new optimizations they've...
Thank you StarManta. Do you know if rendering that UI system onto a plane in the 3D world will automagically convert mouse input to interact with...
Hi StarManta, Thank you for your response. I guess I could create my own interactive sliders, combo boxes, edit fields from 3D primitives...
Hello Unity Guru! We are constructing an Oculus Rift Unity game and are looking for a good GUI library that is compatible with the rift. We are...
Oooh, many thanks jgodfrey, did the trick! :)
Hi all, is there a way to obtain a 'guaranteed unique machine ID' in Unity? I would like to authenticate game keys to unique machine IDs if...
Hi guys figured this out... First remember Unity's HWND early in your game init when you know it has the focus: _hWnd_Unity =...
Hi all, Early in the launch of my game (in player, not editor) I need to spawn Blender to act as a backend to my game... Unfortunately I...
Hi all, I have a mesh that I need to proceduraly create at every frame. The number of verts triangles can vary wildly from frame to frame......
Hi all, Is it possible to get notified when the legacy animation system notifies a float on one of my object? In other words if I create a...
Hi jbevain, Many thanks for taking the time... I'll try this and report if it fixes this problem! :) Thanks! ;)
Hi everyone, if this helps anyone I'm able to get Visual Studio (through UnityVS) to compile and debug the js to cs problem above by adding a...
Hi guys, any clues? This really does influence anyone trying to use js code from cs while compiling in MonoDevelop or Visual Studio -> many projects!