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Great news, thanks for the update. I'll keep an eye for it in the 2018.3 release notes and report back here once I've tested it.
Case 1066726.
Any news on this? Several bugs have been file by myself and others according to the other thread. Unity actually accepts the code and can run it,...
I filed a bug too. This is very annoying. if anyone finds a workaround please post it back here.
I will. When you say "this all should work", can you clarify if adding the mcs.rsp response file is still required to use System.Net.Http.dll or...
I'm also having issues with HttpClient and the whole System.Net.Http namespace. I reported on this back in late May in the thread below, and I'm...
This problem still occurs in Unity 2018.2.0f2 and Unity 2018.1.8f1. PLEASE, what is going on with HttpClient and this namespace? This is a...
I have a similar problem trying to use one of our (Microsoft) cloud SDKs in Unity. I have a managed DLL that is itself dependent on 2 native DLLs....
Interestingly, Unity 2017.4 actually sees the System.Net.Http namespace if I add the mcs.rsp file, but Unity 2018.1 doesn't. So either 2018.1...
I can't seem to get HttpClient to be recognized in Unity 2018.1.0f2. I tried in both standalone & Android target platforms with the following...
Which DLL did you pick? First, download the latest v11 of Json.net. When you unzip the Nuget package, use the DLL in the net standard 2.0 DLL. You...
FYI, it now works in Unity 2018.1.0b9. I made sure to select IL2CPP as my scripting backend. That said, since my .NET Standard 2.0 DLL also has a...
Thanks, good suggestion but no dice. It still complains about Newtonsoft.Json.dll, and I also tried with the latest 2018.1.0b8. This is the #1...
My custom library is a .NET Standard 2.0 library and it needs to stay like that since it is to be used with a variety of .NET modules, including...
Bug submitted: case 1002502.
Similar in that it's the same error message but the root cause might be different, especially since I have been able to use Newtonsoft JSON.NET...
FYI I get the same error if I use the IL2CPP scripting backend.
Hi, I have a .NET Standard 2.0 DLL I am trying to use as a plugin in 2018.1b7 and I'm getting the following error: Unloading broken assembly...
@Suddoha I can probably figure out the file mode stuff. What did you do to solve the Task error?
I think I discovered an interesting bug and/or limitation in Unity 2017.2.1p2 (I suspect it’s widespread in all 2017.x builds). It seems that...