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THANK YOU! I did not see that there, I was going through the other support channel :/ Ticket has been raised!
Sorry @Benjamin-Gooding I can't seem to find any way to raise a support ticket, raising it on here on the Forum seems to be my only option? (even...
Really hitting a wall here and it's holding up our project, any ideas of what I need to do next? @Carl_UnityDSE or @ValeryNikulina Is it a me or a...
I'm using Unity Cloud Build targeting iOS, which includes Unity MARS 1.5.0 and ARKit / AR Foundation 5.0.6 For the config the builder is... Mac...
OK well, I seem to have got through the error, not 100% sure what I did, but I think it's because I went into Project Settings > MARS > Project...
Just started to use MARS and hit with this exact issue, I have tried in different editor versions. I thought it maybe because the newer version is...
Did you ever find an answer to this?
This is a pretty major bug. Has anyone got a template workaround until the actual issue gets fixed?
Tried on 2021.2.2f1 also, still get the same issue.
Hi, We've been building a WebGL project fine in Unity 2021.1 I did try out the 2021.2 when it was in Beta to test the improvements they offered,...
Any solutions? hacks? workarounds yet? for getting the video player to work on iOS Safari?
Hey @TheFluffyMane thank you for posting your update here, nice to know it wasn't just me going insane with the issue. Yes I realised above that...
I have managed to capture an example of what's going on to help explain my problem... I'm displaying the current Occlusion Visualization in the...
OK so with further investigation, it's a coincidence that the flicker seems to be when moving from one Occlusion Area to the next. It turns out,...
We're getting very similar, using OpenVR / Steam VR on Valve Index. Any resolution from anyone?
I have been getting what I thought was a random white flash when playing, (looks like for a nano second a lot of scene objects turn off and on...
THANK YOU!!!!! THERE WE GO, ah man that was really hidden! [ATTACH] Achievement unlocked!
Hi all, been searching high and low to find this discussion on here. Have converted a mobile project to URP and wanted to use AO. Saw in the docs...
Hi Fabien, Is there a time frame for this to be fixed in 2019.4? Cheers, Rich
What's the VR headset you are working with? It sounds like it's halving the frame rate for a 90Hz device? Recently on our project in a build with...